Day 1
Apple catch » Devlog
Day is when me and sponix came up with the idea of the game apple catch. He started the art and i started the 3D prototype. There where 2 Prototypes. A 3D one and 2D one. I only got to finish 2 levels for the 3D prototype. I am planning for the game to have 15 levels. Sponix finished the apple on day 1. That is all for day 1.
Files
FullSizeRender.mov 3.6 MB
Mar 19, 2020
Apple catch
More posts
- Day 4/releaseMar 19, 2020
- Day 3Mar 19, 2020
- Day 2Mar 19, 2020
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