Day 2
Apple catch » Devlog
Nothing happened in the morning of day 2. In the afternoon sponix finished the basket. Then i made 2 levels for the 2D prototype. When I finished the 2D prototype i did hours if testing. Then i made more levels for both prototypes. On one part of the 3D prototype the apple was moving on the z axis. Then the 2D prototype was going to be the official game. That is all for day 2
Apple catch
More posts
- Day 4/releaseMar 19, 2020
- Day 3Mar 19, 2020
- Day 1Mar 19, 2020
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